SF (Spell Failure), if checked, will add a spell failure check for every spell roll.Misc DC bonus ( DC) will affect spell DC for all spell level for this class.Caster level ( CL) has to be entered along with class level for appropriate Spell DC calculation.SC (Spellcaster) has to be checked for either 1 and/or 2 of the first classes for the spell tab to show.Use the Misc attribute to enter special bonuses like the one provided by a Favored Class. The Skill Ranks section allows to track the number of available skill points per class, and total. HD (Hit Dice) serves as information and can be rolled on the Main Tab for the Favored ( F) class. These are required to calculate relative stats such as the header’s class & level display as well as main attributes like melee, ranged. It is necessary to enter the Class name, Level ( Lvl), Base Attack Bonus ( BAB), and base values for Saving Throws ( FORTitude, REFlex and WILL). Hovering over the labels will reveal the full names of each column in the tooltip. Up to 3 classes can be used for multiclassing, of which the first two can be spellcasters. To avoid this behavior on a character without a spellcaster class, first check "SC" on the configuration tab for the current class before dropping the spell. If the character has no spellcaster class, the spell dropped will be ignored.This button will open to the relative Compendium item.ĭropping spells will behave in various ways depending on the spell itself and the character: Note: Shields can be used to attack, and will be automatically added to Weapons/Attacks, AC Items and Gear repeating sections.Ī Compendium button in the form of an “i” (info button) will appear either next to the item name or in the options section. The dropped item will be automatically added to the character in the appropriate section, without having to add an entry in the related section of the sheet.ĭropping a weapon will add the item both to the Weapons/Attacks and to the Gear repeating sections.ĭropping armor will add the item both to the AC items and to the Gear repeating sections. The sheet makes use of the Compendium for easy drag’n”drop of Weapons, Spells, Feats, Gear, etc.įeatures for classes, races, and NPCs will be added in future updates of the Compendium and the sheet.įrom the i Compendium, you can drag and drop weapons, armors, gear, and spells anywhere on the sheet. 3.1.1 Activating Repeating sections in the stat block.2.8.3 Special features like the Witch Hexes.2.8.1 Tracking prepared and used spells.2.5.6 Base Attack Bonus & Relative Attributes.2.4.10 Order of applying (checking) Buffs with formula(s).2.4.8 Mixing Buffs and manually entered “Temp” stats.1.3 Utilizing the Pathfinder Compendium.1.1 Adding the Character Sheet to a Game.
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